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SacRat

Joined: 28 Jul 2002 Posts: 335
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Posted: Thu Jan 13, 2005 7:00 am Post subject: |
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epyon22, logging of is actually needful only once. If you find this annoying, feel free to kill the shell process manually (explorer.exe?) and run another one (Aston?) with a command prompt.
Logoff is done to avoid some glithes otherwise there'll surely appear some morons (I don't point to anyone) asking to fix nonexisting bugs.
In short, it's done to make you "safe". if you're experienced enough, you can change the shell on the run manually...
Vidge, doesn't A-MAster->Config work for you? There's a special option. (I won't give any further support instructions in this topic, PM me if you need it).
Cycl@ne, it's too early to talk about this No A2 - no free keys 
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Sedlmase
Joined: 13 Jan 2005 Posts: 4
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Posted: Thu Jan 13, 2005 12:11 pm Post subject: GERMAN LANGUAGE |
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Hello aston is great but i would like it more when there is a German version. 
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SacRat

Joined: 28 Jul 2002 Posts: 335
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Posted: Thu Jan 13, 2005 3:14 pm Post subject: Re: GERMAN LANGUAGE |
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| Sedlmase wrote: |
Hello aston is great but i would like it more when there is a German version.  |
A2 is designed with a full Unicode support, so its core and themes could be translated into whatever language you prefer.
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Sedlmase
Joined: 13 Jan 2005 Posts: 4
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Posted: Thu Jan 13, 2005 5:05 pm Post subject: |
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really, thats great
when comes the Aston v2.0
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Liderc

Joined: 13 Nov 2003 Posts: 1611 Location: Sometimes I wish it were Elysium
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Posted: Thu Jan 13, 2005 5:16 pm Post subject: |
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| Veratil wrote: |
| Liderc wrote: |
| I think that support for vector graphics could prove useful for multi-resolution themes. |
I talked to Oleg and told him about your vector graphics idea and he said...
| Oleg wrote: |
| vector grapichs? no problem! |
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Mwahahaha!!!!!! Upon the birth of "A2" you will all suffer screaming vectoral doom!!!!!!!!
*stands on top of table and threatens all those around him while laughing maniacally*
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SacRat

Joined: 28 Jul 2002 Posts: 335
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Posted: Fri Jan 14, 2005 7:05 am Post subject: |
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| Sedlmase wrote: |
really, thats great
when comes the Aston v2.0 |
When it's done (c)
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Sedlmase
Joined: 13 Jan 2005 Posts: 4
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Posted: Fri Jan 14, 2005 7:33 am Post subject: |
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haha when its done!?!?!?!?!?

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Liderc

Joined: 13 Nov 2003 Posts: 1611 Location: Sometimes I wish it were Elysium
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Posted: Fri Jan 14, 2005 11:36 am Post subject: |
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Yeah, Sedlmase, "when it's done". If you run a search you will see that this is a popular theme when referring to the new project. Hopefully, and from rumors , the guys at Gladiators are hard at work on the new shell and it should be out this year. All we can do is wait patiently. Just remember, "if it is worth having, then it is worth waiting for". 
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~mycroes

Joined: 11 Jan 2003 Posts: 1659 Location: Netherlands
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Posted: Sun Jan 16, 2005 10:47 pm Post subject: Containers and scripting |
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There are two things I'd like to see in A2:
- Container/object model. Something is a container, or something is an object. If it's a container you can dump as many objects in as you want. This way plugins also don't have to be made for desktop, or taskbar, you just need to select the container you want them in... This also includes having your start button on the desktop, or on a side panel etc etc. These containers can be expended with plugins (container plugins), so that you can make all sorts of bars etc, like the sidebar in longhorn, or some odd menubar, or a taskbar like thing (as in second taskbar) which hosts a lot of other functionality.
- Scripting support. Simple things to start with, like hiding a plugin when clicking a button or changing a setting when clicking somethings. Showing things when your mouse is over something else etc etc. Would be nice if it could be as customizable as javascript is.
And last i want to add something to the skinning thing... In my opinion there should be 'skin styles' or something like that, that allow you to create groups. So if you have 5 buttons on your desktop and you want them to be skinned the same way you select the same skin group for those 5 buttons. That way you don't have to make tons of images, but just a few. You just have to tell Aston how to use those few images to skin tons of objects. These skins should also be able to skin the containers I mentioned above. I think that's something that really misses in current Aston versions...
Greetings,
Michael
P.s. Feel free to ask for more information on these suggestions, though I think I made myself quite clear here...
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Veratil

Joined: 29 Aug 2003 Posts: 3536 Location: Texas
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Posted: Sun Jan 16, 2005 11:06 pm Post subject: |
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As far as I remember, most of the things you've asked for Mike are already planned to be in A2. 
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~mycroes

Joined: 11 Jan 2003 Posts: 1659 Location: Netherlands
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Posted: Mon Jan 17, 2005 8:58 am Post subject: |
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| Veratil wrote: |
As far as I remember, most of the things you've asked for Mike are already planned to be in A2.  |
See, I know what to ask for 
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SacRat

Joined: 28 Jul 2002 Posts: 335
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Posted: Tue Jan 18, 2005 7:09 am Post subject: |
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Container model should be there. IIRC it's a core moment of A2.
Scripting should appear, although the language type is being discussed now (have good ideas? tell us...). I'm only afraid, that it would be something, like VBScript as I'm not good in programming at all
As about the skinning model, it shouldn't be a problem. Let's wait for the demos, which could reveal if it's possible to do.
The thing I'm really waiting for should be the implementation of Dynamic Skins engine, suggested by Ivan Oshepkov. Stardock is trying to make something similar in their DesktopX, but I don't really like their model.
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~mycroes

Joined: 11 Jan 2003 Posts: 1659 Location: Netherlands
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Posted: Tue Jan 18, 2005 8:49 am Post subject: Scripting |
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Because it's all about objects, we need somethign object orientated. I think only a few functions will be needed, and thus each object will need a few properties. If you think about an object, you'll find it has properties like x, y, visibility, transparency, image, parent (container), maybe some kind of animation property and that's about it. So you need functions to be able to deal with all those properties and you need some simple math functions. So VBScript would actually do for this purpose, as would JavaScript, but theres nothing wrong with making a new script language for Aston, like Flash has it's own...
Greetings,
Michael
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Veratil

Joined: 29 Aug 2003 Posts: 3536 Location: Texas
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Posted: Tue Jan 18, 2005 1:16 pm Post subject: |
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The skinning engine works by reading an XML file and processing how the image should appear. Another thing that it would be able to do is tell how it should handle events (mouseclick, etc). Basically it would be like DHTML with it's onClick and onMouseOver (or something similar). This is what Oleg told me. 
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~mycroes

Joined: 11 Jan 2003 Posts: 1659 Location: Netherlands
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Posted: Tue Jan 18, 2005 5:54 pm Post subject: XML |
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Well XML and DHTML don't have much to do with eachother, if you say it's like DHTML it sounds scary to me . But as it also says it uses XML I'll just assume the xml object for images/objects will have properties like onclick instead of functions as in dhtml. Anyway, sounds great! Now comes my next question, will this mean themes are also made into xml files? This would really be nice, as there's lot of xml stuff availible, and xml is xml, so there's always ways to extend and modify it... Sounds great!
Greetings,
Michael
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